New renders of the Ferrari F40, the modeling has been done in 3ds max and the rendering in Blender's Cycles. I've learnt so many things since I started that project that I decided to stop it here, I would have to start all over again to get everything up to date.
The renders aren't perfect but I came up with a result I'm quite happy with. The reflections can be blurry, the hdri used is the free 2k version of that one :
https://hdrmaps.com/hdre/interiors/empty-modern-storehouse
I just wanted to test things out and I wasn't even sure what rendering options I was going to use in the end. Just added slightly more contrast and blue shades in the shadow because I think that looks cool.
Polycount looks a bit low too, I had a 3rd person camera in mind, so not too close to the model.