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Wasteland Hunters

Wasteland Hunters is a bossfight game where you have to defeat giant creatures with your hovercraft !

Here are some of the works I did for our last year school project, I have various responsibilities :
- Technical Art
- VFX
- Textures with Substance Designer

This project made me learn a lot of things on Unreal Engine 4, Substance and Particles.

WASTELAND HUNTERS - Trailer

WastelandHunters_TechArt

Wasteland Hunters - VFX

Simple Material Function added to our landscape shader. Allowing us to have 4 differents tilings based on the distance.

Simple Material Function added to our landscape shader. Allowing us to have 4 differents tilings based on the distance.

Landscape shader, with differents layers. Blended with vector masks and alpha masks.

Landscape shader, with differents layers. Blended with vector masks and alpha masks.

One of the Substance Designer textures I had to create for the game. Based on a texture made for a specific asset, I had to make it tileable for the whole environment.

One of the Substance Designer textures I had to create for the game. Based on a texture made for a specific asset, I had to make it tileable for the whole environment.

Rocks Texture.

Rocks Texture.